The Simcronomicon is a powerful spell book. Any hapless soul that lay their eyes on its tattered face and its arcane pages are cursed by its ritual. But a curse is a blessing in disguise. The Simcronomicon, though its origins is unknown, grants any wish to its victim.


As its pages are bound by an evil and arcane essence, failure to complete any ritual would guarantee damnation.

Be tempted. Pick a challenge and enjoy.*

*requires Sims 4 and a sadistic curiosity towards virtual people.

Part Two: The Prison

A warden without a prison is like a child without a terrarium. No fun can be had without inflicting terror to those imprisoned!


Your main sim must do the interaction "Ask to Move In" at the target sim. It is in your best interest to move in a single sim as it will net you 20,000 simoleons. If they are with a child or teen, you cannot move them in.

Once a sim is moved in, you must imprison them in their own cell. One sim per cell only. You cannot have more than one sim imprisoned on the same cell. That's unsanitary and degrading.

The amount of sims per household is unrestricted. You can have a full household or do the executions one at a time. The faster you are, the better rewards!

The minimum size of a cell is 3x3. You can stretch them and expand them for room even if the cell is occupied or not. However, you cannot shrink the cell below 3x3 dimensions.

You are allowed to have an anteroom where your main sim can move in and out of a prisoner's cell without them escaping. Have a door outside for your sim to move in, go to Build Mode, move the door to the inside, and, voila!, your sim can wreak havoc.

Have your sim enter through here...
...and in Build Mode, move the door inside.
In these cells, you can provide basic amenities such as a bed, toilet and shower (but that won't make sense for the drowning sim). You cannot do the executions at a different area; all condemned must die inside their cell.

You can feed your prisoners by dragging and dropping food in their inventory. The Simcronomicon advises not to do this to the prisoner condemned to death by hunger.

If a prisoner leaves their cell, you must move them out immediately and remove them from your realm. To do this, go to Household Management and delete them.

You are also allowed to move a prisoner out if they have become skillful at cooking and handiness. If you move them out, you must delete them from Household Management.

Proceed to Part Three: The Condemned

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